Showing posts with label stock. Show all posts
Showing posts with label stock. Show all posts

Saturday, March 7, 2009

Microstock Sites - Earn money by doing your hobby

Dear Diary,

Two years ago was the time that I heard about the so-called microstock sites and decided to give them a try...

Although I became a member on these sites, I didn't submit any serious work to them until last December. So, here is my feedback on this issue...

(Obviously this article is for people that have as a hobby (or profession... why not) photography or vector / 3D design)

For those who are not familiar with the term, microstock sites are agencies that sell your photos/graphics to their well-established buyer communities. There are 4 major ones and dozens of new that trying to get on the game. Usually, the contributor gets a percentage of the sale (50% max) but this varies on each agency. Membership is absolutely free and you get paid by check or paypal.

Let's see them one by one and examine the income possibilities :


Ok. This is the King of microstock for many, many users. The main reason is that you begin to sell almost immediately after uploading your files. Though, shutterstock uses a very different scheme for its sales. For every file that you sell, you get 25 cents. Ok I know what you think... How on earth I am going to earn a decent monthly income by 25c sells? Believe me, if the files are good they sell like CRAZY there :)
My experience with Shutterstock is that is the best site to begin with. They are not so picky as other agencies, they have very fast reviews (especially for vectors) and you can do serious sales out of the box.
The procedure is fairly simple. Click on the link in the beggining of the paragraph to go to the "submitters" part of the site. Create an account by filling all required info. After that, they ask you to submit 10 images of yours just to check if your work is suited for what they sell (don't worry I said they are not too picky). Now, if 7 or more of your files being accepted, they are immediately available for sale :)

A couple of notes that will save you time :

- Photos must be rgb, jpg, 4MP minimum
- Vector standard for all sites (although some accept several types more) is .eps version 8. Do not use any transparency on your work or effects like shadows - create these effects with gradients, gradient meshes and blends - to avoid rejection
- You must submit an rgb, jpg preview of your vector resized 500px on its maximum side, with the same name as the .eps file (for example my_masterpiece.eps & my_masterpiece.jpg)
- You can also submit footage or motion graphics if you like. They accept every major format.

I do really recommend you to start with Shutterstock and I would love to see your comments to hear how it is going for you :)


Dreamstime is my second favourite. They have a very user-friendly interface, they are not so picky as well and you can have decent sales. The prices that you sell are depending on the image size that is being downloaded and the number of total downloads for each image (your files gain "levels" as they sell through time, so you earn more money from them). Also you can set a price yourself if you choose to have the option to sell the rights of an image (min 350$). They offer a lot of options such as file exclusivity (so you upload the file exclusively on Dreamstime and you get a better percentage over sale) etc. Feel free to visit their forum and read the FAQ for details.

3. iStockphoto View My Portfolio

(First of all if you click the button to sign up you get to my portfolio on iStock, sorry but they have it as default. If you signup though through the button you get 10 free credits :) )

iStock is a complicated case... Either you hate it or you love it. The guys there are VERY picky, but they maintain a good overall quality and as many users report the income through iStock may be really really good if your work is compatible with their standards. They also support vectors, audio and video. You submit 3 files for initial inspection and all of them have to be accepted to get started. Also, they will need a scanned copy of your ID/Passport for a valid application. Since my portfolio is pretty small there, I guess that I can not help you very much on this one :)
I would also love to hear your comments.


Fotolia gains ground lately and you can also make good sales there. Also they are selling pretty good in Europe too and offer payments in Euros for European contributors (something that other agencies do not).
Simple and friendly site. Main difference is that they require .svg files for vectors (SUPER tip: ALWAYS draw a white rectangle as background -below all layers-. Otherwise your thumbnails will look terrible (aliasing issues) ;) )

I hope that this article will help some people to get started with microstock.
If you have any questions on this please throw me a comment or an e-mail.

I can assure you that with some decent work, your hobby is going to pay you back and just to have an idea on the figures... in about 2 months if your portfolio grows to 100 images for example, earnings must be sufficient to buy you a 24" display, just to see your masterpieces on their full extent :D

Tuesday, February 24, 2009

Optimizing Photoshop CS4 on Mac

Dear Diary,
I found a very interesting article posted by Yuri Arcurs the other day and I thought that might be useful to many of us...
(Ps. You can read the original article on Yuri's site by clicking here)

How to optimize the new Photoshop CS4 and how it differs from CS3 regarding performance


With the newly launched CS4 a lot of people are experiencing new problems and error messages. This is ironic because the main focus of CS4, according to Adobe, is to optimize performance and work flow.

However, a lot of the errors and problems that can occur can be fixed by using the right setting. Many of the problems are not based on CS4 Adobe programming but rather customary user habits that worked well with CS3, but not so well with CS4.


This article is about what you can do to optimize and tweak Photoshop CS4 to get the best settings to maximize performance for the high-resolution digital photographer (full frame or under).


Photoshop CS4 is different from CS3 and I have been getting too many "Out of RAM" errors to ignore this problem. At my department we work with lots of very big files (39 MP+). This requires serious computer power and even with tons of Mac power and lots of memory (RAM), sometimes things just do not move as fast as we hope for.


I just spent a weekend with my team trying to figure out Photoshop CS4 in therms of optimizing for the best possible performance for stock photography and below are the results. When we did these changes to all our computers, the result was mind-blowing. Spread this post around, because it really, really,…will help a lot of people!




Setting scratch disks


In Photoshop > Preferences > Performance > Set your scratch disk location


The main issues we had with this setting was that sometimes a computer would have less than 2 GB of free storage space available and no one noticed. Photoshop needs at least 2 GB of free hard disk space as scratch disk so make sure you always empty your trash bin and free space regularly. More often than you think you will have too little free space for Photoshop to perform well. We try to have about 10 GB of free space on all our computers at all times.




Adjusting your Cache Levels to 8


In Photoshop > Preferences > Performance > Set Cache Level to 8


Low levels are for users with low-res images with lots for layers, high numbers for users with high-res and not too many layers (below 50). For the high resolution digital photographer, a higher setting is better. For full frame shooters or photographers shooting at 16 MP+, a setting of "8" is best. Go to Photoshop > Preferences > Performance > Enter the value 8 in the Cache Levels text box. Click OK.




Set the History States to no more then 15 states


In Photoshop > Preferences > Performance > Set History States to 15


When you reduce the number of history states available, you potentially reduce the number of copies of your image filling up your memory (RAM). If you are a high resolution photographer and not a digital artist that “paints” and uses a lot of brushes in Photoshop, there really is no reason for you to have more then 15 history states. Every state is potentially a full resolution copy of your entire image that has to be stored in the cache, so even at 15 history states, this is potentially equal to having 15 images open at once. If you like to move around layers, merge layers, copy layers, liquefy, free transform, paint on masks, copy adjustment layers from one image to another, you are in danger of filling up your cache very fast. Photoshop default is 10 history states, so if you have less then 4 GB of memory, then you should stay at this setting.




Set the Photoshop memory usage between 85-90 and not 100%


In Photoshop > Preferences > Performance > Select Photoshop Memory Usage to 85%


Counter intuitive, Photoshop needs outside memory (non-Photoshop allocated RAM) to perform some Photoshop tasks such as Free Transform, Liquefy and Content Aware Scaling. If Photoshop is set to memory usage of 100%, you risk getting the famous new CS4 error message “could not perform action… out of memory.” My workstation has 32 GB memory and I still get this message if I set the Photoshop allocation of memory to 100%. When I got CS4 I found this issue so irritating that I at one point moved back to using CS3. It took me quite a long time to figure out that what I had to do was to turn down the amount of memory allocated to Photoshop in order to free more memory. Very counter intuitive




Deselecting Export Clipboard


In Photoshop > Preferences > General > Deselect Export Clipboard


Unless you export a lot of copied files or clips from Photoshop to other applications there is no reason to have this function turned on. Every time you switch away from Photoshop, it stores the clipboard elements as a a PICT file, ready to use for other applications. When switching between applications with Exposé, this function creates the lag that sometimes is experienced in going from Photoshop to other applications.




Do not have any files on your desktop


According to some Mac experts, having files and folders on your Mac desktop is equivalent to telling the Mac OS to keep these files active in memory at all time. Most people will have stacks of things on their desktop background because of comfort, but they should, according to most experienced Mac users, greatly reduce the performance of your system overall. This is a waste of cache resources, unless you really use the files on the desktop a lot.




Don’t use 16 bit Tiffs


After almost two years of using 16 bit Tiffs at my department, we set up a test to determine if we where actually able to see a difference in quality. The result was interesting. No one at my department (almost ten people involved in photography), where able to distinguish 16 bit files from 8 bit files. If 16 bit files were directly compared to duplicate 8 bit files, most people where able to see slightly more color details in shadows, but none in the bright areas. If you are a stock photographer, remember that all your files are converted to jpeg, which is at 8 bit anyway.




Save files as Tiff uncompressed without compression


Even though I highly recommend saving Tiff files as compressed lossless, only do this as the last step. When editing pictures, whether opening or saving, never use compression. Compressing a file takes up to five to ten times longer, both opening and saving.




Turn off Application Frame


This feature is supposed to be one of the main reasons why a lot of people are getting the "Out of RAM" error. Turn it off and remember that CS4 handles multiple files differently than CS3 and therefore you cannot have as many open windows with high-resolution files as you could before. This is a little frustrating and I personally hope for an update that will fix this issue.




Almost done


Restart Photoshop for the changes to take effect and do a little system optimizing.


Go to Application > Utilities > Disk Utility > Press Verify Disk Permissions and wait.


Go to Application > Utilities > Disk Utility > Press Repair Disk Permissions and wait.


Read this adobe article for more information.

 
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